Tag: society

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  • Humans

    h3. Humans in Arktaria Humans are the most populous mortal race in Arktaria. There is no single explanation for how humans came to exist - some believe they were created by Arkna, some by Mortka and some by other gods - most people do not concern …

  • Dragonborn

    h3. Dragonborn in Arktaria Dragonborn are a minority group in Arktaria and originate from the Utic Islands. Dragonborn were created by [[:mortka-god-of-the-dead | Mortka, God of the Dead]] in the image of his four Dragonlords to add to the followers of …

  • Elves

    h3. Elves in Arktaria Elves are the second most populous race in Arktaria, after humans. Elves live primarily in the central and southern areas of Wildemar though they may also be found in any forested area. Elves have a long and complex history of …

  • Dwarves

    h3. Dwarves in Arktaria Dwarves are the third most populous race in Arktaria and inhabit the vast mountainous regions of northern Wildemar and some parts of Illia and Rokugan. The origin of dwarves on Arktaria is unclear and their civilization seems to …

  • Analogues to Pop Culture

    No RPG campaign is wholly original. In this campaign, there are general analogues that can be drawn between the racial/political groups and other existing groups in history and pop culture. As a reference and general guideline on what to expect or how to …

  • Half-orcs

    h3. Orcs in Arktaria There are no actual orcs left in Arktaria so half-orcs are commonly called just "orcs". Orcs were hunted to extinction by the humans living in Rokugan, the few survivors integrating into the clans until they were numerous enough to …

  • Halflings

    h3. Halflings in Arktaria Halflings are the smallest minority of the races living on Arktaria as they were hunted for sport and enslaved by elves in the early years, before the [[War of Wrath | War of Wrath]]. What few halflings survived this …

  • Tieflings

    h3. Tieflings in Arktaria Tieflings are a minority in Arktaria and exist only because of accidental tears in the planes that allowed wandering demons to consort with mortals. Tieflings live in the underbelly of cities and are regarded as curiosities or …

  • Gnomes

    h3. Gnomes in Arktaria Gnomes are the fourth most populous race in Arktaria, and the last of the groups that could be considered a "major population". Gnomes originate from the magical island of Farwind, off the eastern coast of Arktaria. Gnomes …

  • Vanara

    h3. Vanara in Arktaria Vanara are a race of humanoid-like monkey people who live in the Banana Coast region. They stand between 4 1/2 and 6 feet tall on average and have fur ranging from russet to cerulean. Highly intelligent, these beings make …

  • Renown

    Renown is an optional rule used to track a character's standing within an organization or faction. In this world, renown ranks from 0 to 10. h4. Gaining Renown Renown is gained by completing requests that serve an organization's interests, or …

  • Municipalities of Arktaria

    Municipalities potentially relevant for Renown h3. Major cities Ter'Arkna T'vii Luxor City Ibannon Murond High Volgavia h4. Minor cities Sandoral Bela'Mor

  • Religions of Arktaria

    Religions for the purposes of Renown h3. Major religions (pick 1) Arkna Mortka Tari Druidic None* h4. Minor religions (pick up to 3) Aiko Bane Biggens Corelleon Laretheon Gruumsh One-Eye Ioun Kemen Loother Melora Pelor …

  • Organizations of Arktaria

    There are thousands of organizations ranging in size from local to national to worldwide. Adventurers will discover new organizations as they journey. Here are some of the largest and most famous. h5. Religious organizations Order of the Golden …

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